Volleyball Stat Glossary

Every volleyball stat defined: kills, aces, assists, digs, hitting percentage, and more—plus abbreviations and how to calculate each stat.

What do volleyball stat abbreviations mean? Volleyball stat abbreviations are shorthand codes on scoreboards, apps, and stat sheets for kills (K), errors (E), total attempts (TA), hitting percentage (PCT / HIT%), assists (A), digs (D), blocks (BS / BA), service aces (SA), and sets played (SP). For a full tour of how these fit together, read volleyball statistics explained, and for practical recording tips see how to track volleyball stats or visit the full VB Stats Hub.

What Is an Ace in Volleyball? (Abbreviation: A or ACE)

An ace is a serve that wins the rally immediately for the serving team. That usually happens when the ball drops inbounds without a touch, when the receiver is out of position and cannot make a legal contact, or when the first touch goes straight to the floor or into the net. Aces change momentum because they both score and force passers and setters to respect your serve on the next attempt.

You may see aces labeled ACE or, in casual sheets, A. In most modern systems the service ace is written SA so it does not collide with A for assists. When you read a box score, check the key: if A is used for aces, assists may appear as AST instead. Tracking aces alongside service errors shows whether aggressive serving is paying off or costing sideouts.

In SoloStats serve tracking, each serve attempt is logged and then coded by outcome, so an ace is recorded as a point-producing serve on that specific attempt. That per-attempt logging helps coaches evaluate not just total aces, but serve pressure and consistency across rotations.

What Is a Kill in Volleyball? (Abbreviation: K)

A kill is an attack that ends the rally with a point for the attacking team. Classic examples include a hard-driven ball that lands inside the lines, a well-placed shot the defense cannot reach, or a ball that is ruled down on the opponent after a legal attack. The official shorthand is K. Kill volume (total K) tells you how often a hitter terminates rallies; when you pair kills with errors and attempts you get a much clearer picture of whether those swings were efficient.

Middle blockers, pins, and back-row attackers all earn kills, but their roles create different expectations for volume and risk. Comparing two outsides only on kill count ignores how many attempts and errors each needed to get there. For a deeper breakdown of when an attack counts as a kill, see what is a kill in volleyball.

What Is an Assist in Volleyball? (Abbreviation: A or AST)

An assist credits the player whose pass or set directly leads to a teammate's kill. In practice the setter earns most assists because they deliver the ball hitters attack for points. The usual abbreviation is A; some stat crews use AST when the letter A is already reserved for another category on a handwritten sheet.

This is different from an ace: an assist follows a teammate's successful attack, while an ace is a direct point from the serve. If you see A in a column header, read the program's legend before assuming ace versus assist—many digital trackers label service aces as SA so A stays aligned with assists. Assists per set remain one of the best quick views of how productively a setter turns passes into kills.

What Is a Dig in Volleyball? (Abbreviation: D or DIG)

A dig is a defensive play that keeps the ball in play after an opponent's attack. The passer controls a hard-driven or well-placed ball so the team can set and swing again instead of losing the rally. Abbreviations include D or DIG. Digs are not awarded for easy free balls the way they are for attacks that would likely be kills without the defensive effort.

Liberos and defensive specialists usually lead dig totals because they take the largest share of serve receive and perimeter defense, but any position can log digs when they make a quality first contact on an attack. Digs per set (often D/SP) compare defenders fairly when playing time differs. Pair dig rate with opponent hitting percentage to see whether back-row pressure is actually forcing errors and out-of-system sets.

What Is Hitting Percentage in Volleyball? (Abbreviation: PCT or HIT%)

Hitting percentage (often PCT or HIT%) measures how efficiently a hitter scores while accounting for mistakes. The standard formula is (Kills − Errors) ÷ Total Attempts. Only attack attempts that count toward kills and errors belong in the denominator per your league or software rules; most club and high school apps match the same idea as NCAA-style attack charts.

Worked example: 10 kills, 2 errors, and 20 total attempts gives (10 − 2) ÷ 20 = 8 ÷ 20 = .400. A negative value means more errors than kills across those attempts—usually a sign to adjust shot selection or tempo. Use the calculator below to plug in your own numbers, or read the full walkthrough on how to calculate volleyball hitting percentage.

Hitting % Calculator

Enter total attempts to see hitting % and kill %.

Track hitting % automatically in every match → SoloStats123

What Is a Block in Volleyball? (Abbreviation: BS and BA)

A block is a defensive play at the net where one or more front-row players reach over (legally) to deflect or stop an attack. When the block alone scores the point—commonly a ball stuffed straight down or deflected out of play off the attacker—statisticians credit block points using solos and assists.

BS means block solo: one player's block wins the point without a teammate sharing the touch. BA means block assist: two (sometimes more) players are both significant on a block that scores. Many summaries add BS + BA for total block contributions. Block errors (often BE) cover illegal contacts or net violations that give the opponent a point, so net front performance is about both stuffs and disciplined hands.

What Does TA Mean in Volleyball Stats?

TA stands for total attempts on attack—the complete count of swings that enter the official attack tally for a player or team. It includes kills, attack errors, and balls kept in play that do not end the rally as a kill or error. You may also see this labeled ATT or Att; different apps pick one convention, but the meaning is the same.

Total attempts matter because they are the denominator in hitting percentage: (K − E) ÷ TA. A hitter with big kill numbers but an enormous attempt load might still be less efficient than a teammate with fewer kills and far fewer errors. TA also helps coaches see usage—who is actually getting set in clutch rotations versus who finishes sets with low attempt counts despite being on the floor.

What Does SP Mean in Volleyball Stats?

SP means sets played. It records how many sets an athlete was on the court for, not how many sets the team won or how many matches were scheduled. If a player subs in halfway through set two and stays through set five, their SP for that match reflects the sets they actually participated in, which may be a fraction in some systems or a whole number in others depending on how your tracker rounds playing time.

Sets played is the standard way to normalize counting stats. Kills per set (K/SP), digs per set (D/SP), and aces per set (SA/SP) let you compare a libero who played every rotation with a substitute who only entered for serving runs. Without SP, season leaderboards skew toward players who simply play more sets. Whenever you share stats with parents or recruiters, include SP next to totals so the context stays honest.

Team-level reports sometimes show roster SP totals across tournaments; verify whether your software counts a partial set as one SP or prorates it. Consistency matters when you trend improvement month over month.

Stat Abbreviations Quick Reference

Common volleyball stat abbreviations used on scoreboards, apps, and stat sheets. Each term links to a clear definition for coaches and statisticians.

K — Kill
A point-ending attack by a player. A kill is awarded when the attacking player's hit lands in-bounds on the opponent's side, or when the opponent makes an error attempting to return the attack. Kills per set (K/S) is the primary measure of offensive output.
E — Attack Error
An attacking attempt that results in a point for the opposing team. Attack errors occur when the ball is hit out of bounds, into the net, or is blocked for a point. Errors factor into hitting percentage and indicate risk in a player's attacking game.
Att (or TA) — Total Attempts
The total number of attack contacts by a player, including kills, errors, and in-play attempts that result in neither. Total attempts is the denominator in the hitting percentage formula: (K - E) / Att.
Pct — Hitting Percentage
The efficiency rating for an attacker, calculated as (Kills - Errors) / Total Attempts. A hitting percentage of .300 or higher is considered strong at the high school and club level. A negative percentage means more errors than kills. How to calculate hitting percentage →
A — Assist
Awarded to the player whose pass or set directly enables a kill. One assist is given per kill — typically credited to the setter. Assists per set (A/S) measures setting productivity. What is an assist in volleyball? →
SA — Service Ace
A serve that results in an immediate point because the receiving team cannot make a playable pass. Aces per set (SA/S) measures serving effectiveness. Serve definition → · Ace →
SE — Service Error
A serve that fails to land in-bounds or is not legally completed (foot fault, net contact). Service errors directly award a point to the opponent and are factored into overall serving efficiency. Serve definition in volleyball →
Dig — Dig
A successful defensive play that keeps the ball in play after an opponent's attack. Digs require the player to receive a hard-driven ball and control it for the next contact. Digs per set (Digs/S) is the primary defensive volume metric.
BS — Block Solo
A block in which a single player deflects the opponent's attack back into their court for a point, without assistance from a teammate. Block solos demonstrate individual net presence.
BA — Block Assist
A block in which two players simultaneously deflect the opponent's attack for a point. Both players receive a block assist. Block assists plus block solos equal total blocks.
BE — Block Error
An error committed during a blocking attempt, such as reaching over the net illegally or touching the net. Block errors result in a point for the opponent.
SP — Sets Played
The total number of sets a player participated in during a match or season. Used as the denominator for per-set averages (e.g., kills per set = K / SP). SP is important context for comparing players who played different amounts of playing time.
TA — Total Attempts
See Att above. TA is the alternate abbreviation for Total Attempts used in some stat tracking systems and apps, including SoloStats 123.
RE — Reception Error
An error on serve receive where the receiving player fails to control the ball, resulting in an immediate point for the serving team. High reception error rates indicate serve receive vulnerability.
Pts — Points
Total points scored by a player through kills, service aces, and block solos/assists. Used in some systems to give a single offensive contribution number.
MP — Matches Played
The number of complete matches a player has participated in. Used alongside SP for season-long statistical context.

Complete Volleyball Statistics Glossary

This comprehensive glossary defines all volleyball statistics and ratings used in SoloStats. Use this reference to understand stat definitions, calculations, and how they're used in volleyball analytics.

Offensive Statistics

Attack (Att)

An attempt to score a point, other than by serving

Attempt (Att / TA)

An action to score a point, other than by serving. You count the attempts when calculating Kills %. For example: kills/attempts

Kill (K)

An attack that results in a score

Attack Error (E)

An attempt to score a point, other than by serving, that results in a point for the opponent

Hitting Efficiency (H%)

(Kills - Errors) ÷ Attempts - measures offensive effectiveness

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Setting Statistics

Assist (A)

A set that leads directly to a kill

Setting Error

A set that results in an error or prevents an attack

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Defensive Statistics

Dig Attempt

An attempt to control an opponent's attacked ball and prevent a kill. It does not include recovering a ball blocked by the opponent into the digger's court

Dig (Dig)

A player successfully controlling an opponent's attacked ball and preventing a kill. It does not include recovering a ball blocked by the opponent into the digger's court

Dig Error

A failed attempt to control an opponent's attacked ball resulting in a point for the opponent

Block (Successful) (BS / BA)

When the blocker returns an attack into the attacker's court and it directly results in a point by the blocker

Blocker Error (BE)

During the block, the blocker either nets, deflects the attacked ball out of bounds or makes a center-line violation

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Serving Statistics

Ace (SA)

A serve resulting in a point for the server that either hits the opponent's court or is received but not brought under control enough to return to the server side

Service Error (SE)

A failed serve attempt resulting in a point for the opponent that can be due to the ball going out of bounds, hitting the antenna or not crossing the net

Serve Rating (0-4)

The quality of a serve: 0 = error, 1 = opponent's 3 or perfect pass, 2 = opponent's 2 pass, 3 = opponent's 1 pass, 4 = ace

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Serve Receive Statistics

Receive Error (RE)

A receive of a serve that is not brought under control enough to return to the opponent

Receive Rating (0-3)

The quality of a receive pass: 0 = error, 1 = out of system return to opponent, 2 = good enough to set pins, 3 = perfect, can run middle quick

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Free Ball Statistics

Free-ball Pass

The attempt to control a ball that is returned by the opponent in a non-attack action

Free-ball Pass Rating (0-3)

0 = error, 1 = out of system return to opponent, 2 = good enough to set pins, 3 = perfect, can run middle quick

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Team Statistics

Sideout Percentage (SO%)

Percentage of points won when receiving serve

Kill Percentage (K%)

Percentage of attacks that result in kills

Error Percentage (E%)

Percentage of attacks that result in errors

Related Resources

Tools for Tracking These Statistics

Frequently asked questions

What is an ace in volleyball?
An ace is a serve that wins the point immediately for the serving team—usually because the ball lands inbounds untouched or the receiving team cannot make a playable pass. On stat sheets the serve ace is most often recorded as SA (service ace). You may also see ACE or, in informal notation, A, though A commonly means assist elsewhere, so always check the legend for your league or app.
What is a kill in volleyball?
A kill is an attack that ends the rally for your team as a point: the ball lands inbounds on the opponent's floor, or the opponent is called for a fault trying to play it. Kills are abbreviated K and are the numerator in efficiency stats such as hitting percentage when paired with errors and total attempts. High kill totals matter, but efficiency and shot selection usually matter just as much for evaluating attackers.
What is an assist in volleyball?
An assist is credited to the player whose pass or set directly enables a teammate's kill—most often the setter. Assists are abbreviated A or sometimes AST. Do not confuse this A with a service ace: many systems use SA for aces specifically so A can stay consistent for assists. Assists per set (for example A/SP) describe how often a setter converts good passes into terminal swings.
What is hitting percentage in volleyball?
Hitting percentage measures attack efficiency using (Kills − Errors) ÷ Total Attempts, often shown as PCT or HIT%. For example, 10 kills, 2 errors, and 20 attempts yields (10 − 2) ÷ 20 = .400. Unlike simple kill rate, this formula penalizes errors, so it reflects whether a hitter is helping or hurting the offense on net.
What does SP mean in volleyball stats?
SP means Sets Played—the number of sets an athlete actually participated in. It is the standard denominator for per-set rates such as kills per set (K/SP) or digs per set (D/SP). Comparing raw totals without SP can mislead you when one player rotated through every set and another only played two; always normalize with sets played when ranking production.

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